Cities and Buildings

Sprawl City Prototype

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Disco - Principal Artist

  • Collaborated with Tech Design and engineering to design and build a modular socket system, enabling runtime swapping and arrangement of level components.

  • A contiguous, streamlined megastructure housing distinct micro-districts and self-contained biomes.

Banjo Kazooie - Nuts and Bolts - Artist

  • Terrarium of Terror - I helped build this awesome mega structure that was an elaborate racing course growing through a giant sci-fi terrarium

  • I was involved in supporting the senior artists in developing and optimising buildings in the hub world

  • Original feature buildings such as this lighthouse in Showdown Town

Cathedral Basilica of the Virgin of the Assumption

  • Semi stylised recreation of the exterior of the Cathedral in Cusco, Peru

  • An exercise in modelling extreme geometric detail from limited photo reference

Follow Erol Raet

  • Masters Project and my first proper 3D art piece

  • Did not know what I was doing