Cities and Buildings
Sprawl City Prototype
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Disco - Principal Artist
Collaborated with Tech Design and engineering to design and build a modular socket system, enabling runtime swapping and arrangement of level components.
A contiguous, streamlined megastructure housing distinct micro-districts and self-contained biomes.
Banjo Kazooie - Nuts and Bolts - Artist
Terrarium of Terror - I helped build this awesome mega structure that was an elaborate racing course growing through a giant sci-fi terrarium
I was involved in supporting the senior artists in developing and optimising buildings in the hub world
Original feature buildings such as this lighthouse in Showdown Town
Cathedral Basilica of the Virgin of the Assumption
Semi stylised recreation of the exterior of the Cathedral in Cusco, Peru
An exercise in modelling extreme geometric detail from limited photo reference
Follow Erol Raet
Masters Project and my first proper 3D art piece
Did not know what I was doing
